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	<title>Comments on: Inkscape: Playing with Polygons - Get More Out of Triangles, Squares &#038; Pentagons</title>
	<link>http://hereshowididit.com/inkscape-playing-with-polygons-get-more-out-of-triangles-squares-pentagons/</link>
	<description>Open Source Graphic Design</description>
	<pubDate>Mon, 06 Oct 2008 16:10:21 +0000</pubDate>
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		<title>By: Jude</title>
		<link>http://hereshowididit.com/inkscape-playing-with-polygons-get-more-out-of-triangles-squares-pentagons/#comment-45</link>
		<dc:creator>Jude</dc:creator>
		<pubDate>Fri, 20 Jun 2008 12:44:37 +0000</pubDate>
		<guid>http://hereshowididit.com/inkscape-playing-with-polygons-get-more-out-of-triangles-squares-pentagons/#comment-45</guid>
		<description>Hi Robin,
At first it's a bit like that but after playing around with it you get a feel for what's going on. I find it easier to use the node editor to manipulate the shape and only really modify things like the spoke ratio and rounded amount to make tweaks.</description>
		<content:encoded><![CDATA[<p>Hi Robin,<br />
At first it&#8217;s a bit like that but after playing around with it you get a feel for what&#8217;s going on. I find it easier to use the node editor to manipulate the shape and only really modify things like the spoke ratio and rounded amount to make tweaks.</p>
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		<title>By: Robin</title>
		<link>http://hereshowididit.com/inkscape-playing-with-polygons-get-more-out-of-triangles-squares-pentagons/#comment-44</link>
		<dc:creator>Robin</dc:creator>
		<pubDate>Fri, 20 Jun 2008 12:36:06 +0000</pubDate>
		<guid>http://hereshowididit.com/inkscape-playing-with-polygons-get-more-out-of-triangles-squares-pentagons/#comment-44</guid>
		<description>Hi

And thanks.  It looks hard to predict the poutcome of the operations!  Is it trial and error and then having a REALLY good memory?</description>
		<content:encoded><![CDATA[<p>Hi</p>
<p>And thanks.  It looks hard to predict the poutcome of the operations!  Is it trial and error and then having a REALLY good memory?</p>
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